#ifndef DISPATCHLUABINDINGS_H
#define DISPATCHLUABINDINGS_H
class DispatchLuaBindings
{
public:
static int li_sendMessage(lua_State* L);
static int li_addHandler(lua_State* L);
static int li_addNamedHandler(lua_State* L);
static int li_removeHandler(lua_State* L);

static void pushStaticFuncs(lua_State* L);
};
#endif